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AI Insights · Timothy · July 2024

Top 5 Hypercasual Games on Android in Ecuador Q2 2024

Discover the performance of the top 5 hypercasual games on Android in Ecuador during Q2 2024, including download and active user trends.

Top 5 Hypercasual Games on Android in Ecuador Q2 2024

During the second quarter of 2024, the top 5 hypercasual games on the Android platform in Ecuador showcased varying trends in downloads, revenue, and weekly active users. Here is a detailed look at their performance:

Pizza Ready! From Supercent, Inc., this game saw a notable fluctuation in its weekly revenue, peaking at approximately $46 in the final week of June. Downloads also showed diverse trends, starting strong with over 38K in early April and experiencing a slight dip to around 29.5K by the end of June. Weekly active users followed a similar pattern, beginning at approximately 64.8K in early April, rising to a peak of 84.5K by the end of April, and then stabilizing around 71.3K by the end of June.

Relax Mini Games Published by SUPERIOR STUDIO, this game did not generate any revenue in Q2 2024. However, downloads showed a significant peak in mid-May, reaching approximately 57.4K, before declining to around 13.2K by the end of June. The weekly active users also mirrored this trend, peaking at about 40.6K in mid-May and slightly decreasing to approximately 23.1K by the end of June.

Build A Queen This game from Supersonic Studios LTD maintained a steady download rate, starting with over 27K in early April and slightly dropping to around 17.9K by the end of June. Weekly active users showed a more stable trend, beginning at approximately 75K in early April, peaking at about 84.2K by the end of April, and rising again to about 79.3K by the end of June.

2 3 4 Player Mini Games This game by Better World Games did not generate revenue in Q2 2024. Downloads started strong with over 21K in early April, peaking at approximately 26.6K by mid-April, and stabilizing around 21.1K by the end of June. Weekly active users remained relatively stable throughout the quarter, starting at approximately 315.8K and ending slightly higher at about 320.3K.

Block Blast! From Hungry Studio, this game did not generate any revenue during the quarter. Downloads exhibited an upward trend, starting at around 14.2K in early April, peaking at approximately 33K by early June, and ending at about 28.8K by the end of June. Weekly active users increased steadily, beginning at approximately 113.2K in early April and growing to around 163.4K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024